Onboarding & Rule Selection Flow
Guangdong Standard
Widest national coverage Β· Simplest rules Β· Ideal starting point
Win Rate
3 wins / 10 games Β· Below avg
Win / Loss per Game (G1βG10)
Unlock Full 30-Game Profile
Basic Training β see the why behind every hand
Game Review Feed Flow
Today
14:32
Game #28 Β· Won Β· Peng Peng He
Self-draw Β· +32 pts Β· 18 rounds Β· 3 flags
Today
11:05
Game #27 Β· Lost Β· Dealt into Dealer
Over-held ηΌ Β· β16 pts Β· 22 rounds Β· 1 flag
Yesterday
20:48
Game #26 Β· Won Β· Qi Dui (Seven Pairs)
Self-draw Β· +64 pts Β· 15 rounds Β· Clean
Yesterday
18:20
Game #25 Β· Lost Β· Opponent Self-Draw
Concealed Kong Β· β8 pts Β· 31 rounds Β· 2 flags
+32
Points Earned This Game
β Above your avg +19
18
Total Rounds Played
β Fast finish Β· efficient
Tile Efficiency
Above your 30-game avg of 64%
Cumulative Score by Round
Hand Analysis Detail Flow
87%
Discard Decision Score
β +22% vs your avg
Decision Quality
You discarded δΈ (Red Dragon) β correct
Discard: Red Dragon (δΈ)
Danger Tile Judgment
Correct
SETS
Tenpai +2 tiles
REPS
2.3 sec
MIN
87% optimal
CAL
Mistake Β· Round 8 Β· Held ηΌ 3 Extra Turns
Value Tile Management
High Risk
SETS
3 rounds held
REPS
Over-retained
MIN
β22% win rate impact
CAL
Good Play Β· Round 11 Β· Pivot to Peng Path
Adaptive Hand Shaping
Optimal
SETS
Saved 4 tiles
REPS
1.8 sec
MIN
+31% win rate impact
CAL
Missed Β· Round 14 Β· Hidden Qi Dui Path
Pair Recognition
Overlooked
SETS
2 tiles short
REPS
Not taken
MIN
Seven-pairs route available
CAL
Overall Game Score
Good Β· Top 30% of your 28 games
Training Cards & Drills Flow
Daily Deck Progress
3 of 5 cards reviewed today
Tenpai Recognition Β· 3-Sided Bamboo Wait
Wait Pattern Reading
Due
SETS
3 hands
REPS
Active drill
MIN
Flagged from G#26
CAL
Danger Tile Judgment Β· Honor Tiles Under Threat
Defensive Awareness
New Card
SETS
5 scenarios
REPS
5 min
MIN
From G#27 mistake
CAL
Efficiency Drill Β· Bamboo Sequence Building
Hand Construction
Review
SETS
2 rounds
REPS
3 min
MIN
Streak: 4 days
CAL
Over-held ηΌ (Green Dragon)
Value Tile Management
Repeated
SETS
4 games
REPS
Top Mistake
MIN
#1 deal-in cause
CAL
Chose 1-Sided vs Available 2-Sided Wait
Wait Optimization
Recurring
SETS
3 games
REPS
Intermediate
MIN
β18% tile efficiency
CAL
Premature Peng Blocking Self-Draw Path
Meld Timing
Common
SETS
5 games
REPS
High impact
MIN
Win rate β11%
CAL
18
Total Drills in Library
β β3 resolved this week
Player Growth Dashboard Flow
Aggression Index
Attack 76% of all tenpai opportunities
Defense Score
Below avg β primary deal-in source
Win Rate by 10-Game Block
Deal-In Rate Trend (Improving)
+15%
Win Rate Growth Across 30 Games
β Training is working
β11%
Deal-In Rate Reduction
β Defense improving
Coach Analytics Dashboard Flow
Daily Active Users β Last 30 Days
Revenue Split by Subscription Tier
68%
Trial-to-Paid Conversion Rate
β +8% vs last month
4.2
Avg Games Reviewed per User per Week
β Strong engagement signal
Most Common Mistake Types (Platform-Wide)
67.3%
Platform Avg Tile Efficiency
β +3.1% vs last quarter
21.4%
Platform Avg Deal-In Rate
β β2.8% training effect visible
Live
Now
Guangdong Β· 8,241 Active Sessions
Peak hours 19:00β22:00 Β· 3,400 concurrent avg
Live
Now
Sichuan Blood Battle Β· 3,102 Sessions
Fastest growing variant Β· Blood Battle rules active
Live
Now
Hunan Red Dragon Β· 1,504 Sessions
High deal-in cohort β training impact most visible here
Rule Pack Manager Flow
Guangdong Standard
National Coverage Β· Core Pack
8,241
SETS
active users
REPS
v1.2.0 Β· Stable
MIN
24 hand types
CAL
Sichuan Blood Battle
Southwest China Β· Major Variant
3,102
SETS
active users
REPS
v1.1.4 Β· Stable
MIN
19 hand types
CAL
Hunan Red Dragon
Hunan Province Β· Regional Pack
1,504
SETS
active users
REPS
v1.0.8 Β· Beta
MIN
21 hand types
CAL
Market Variant Coverage
65% of Chinese regional markets served
Zi Mo (Self-Draw Bonus)
All players pay double when winner self-draws
Guo Zhong Jie β Dealer Retention on Red Dragon
Dealer retains seat if they win with Zhong (δΈ)
Flower Tiles Scoring Multiplier
Regional flower tiles add scoring weight per variant
24
Recognized Hand Types Configured
β Guangdong Standard
V1 Deliverables
Complete overview of confirmed features, deliverable items, and technical architecture for Mahjong Coach.